Sorcerer · DPS · Cyrodiil / Imperial City · Battlegrounds

Storm Brawler

Published Oct 13, 2026

Sorcerer built to burst and pressure with strong dots in solo and small-scale PvP and Battlegrounds. Offers strong sustain, high mobility and solid durability.

Health34,000
Magicka20,500
Stamina30,000
MundusThe Warrior
Bar I · Front Bar
  1. Blood for Blood
  2. Bound Armaments
  3. Streak
  4. Quick Cloak
  5. Critical Surge
  6. Thrive in Chaos
Bar II · Back Bar
  1. Elemental Susceptibility
  2. Resolving Vigor
  3. Haunting Curse
  4. Dark Deal
  5. Hurricane
  6. Temporal Guard
Don't rush the kill
Patience wins fights. Every skill you throw outside a burst window is a tell. Hold your burst, read the opening, and commit everything together. If the target survives, reset.
Break free immediately
CC is the kill condition in solo PvP. Break the moment you're grabbed. Do not stand still.
Heal before panic
Keep good uptime on Resolving Vigor, use your Burst Heal at ~60% HP, not 20%. Panic heals at critical health are usually too late.
01
Kynmarcher's Cruelty
OVERLAND·Deadlands
5 / 5 pc
02
Rallying Cry
PVP·Cyrodiil
5 / 5 pc
03
Maarselok
DUNGEON·Maarselok in Lair of Maarselok, Urgarlag Chief-bane
2 / 2 pc
04
Armor of the Trainee
OVERLAND·Starter zones (Bal Foyen, Betnikh, Bleakrock Isle, Khenarthi's Roost, Stros M'Kai)
1 / 3 pc
05
Malacath's Band of Brutality
LEAD HUNT·Fragment Leads
1 / 1 pc
HeavyMediumLight
Armor7 pieces
SlotItemTraitEnchantment
HeadMaarselokMaarselok1pcMaximum Stamina 10962pcWhen you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. Against players, the increase is 3% per negative effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. ImpenetrableIncreases your Critical Resistance.121 - 132Glyph of Prismatic DefenseAdds X Maximum Health, Magicka and Stamina
ChestKynmarcher's CrueltyKynmarcher's Cruelty2pcMaximum Health 12063pcStamina Recovery 1294pcArmor 14875pcWhen you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability. ReinforcedIncreases this armor piece's Armor value.12% - 16%Glyph of Prismatic DefenseAdds X Maximum Health, Magicka and Stamina
ShouldersMaarselokMaarselok1pcMaximum Stamina 10962pcWhen you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. Against players, the increase is 3% per negative effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. Well-FittedReduces the cost of Dodge Roll and Sprint.1.2% - 6%Glyph of Prismatic DefenseAdds X Maximum Health, Magicka and Stamina
HandsArmor of the TraineeArmor of the Trainee1pcMax Health 14542pcMax Magicka 14543pcMax Stamina 1454ImpenetrableIncreases your Critical Resistance.121 - 132Glyph of Prismatic DefenseAdds X Maximum Health, Magicka and Stamina
WaistRallying CryRallying Cry2pcCritical Chance 6573pcCritical Resistance 4244pcWeapon and Spell Damage 1295pcHealing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) ImpenetrableIncreases your Critical Resistance.121 - 132Glyph of Prismatic DefenseAdds X Maximum Health, Magicka and Stamina
LegsKynmarcher's CrueltyKynmarcher's Cruelty2pcMaximum Health 12063pcStamina Recovery 1294pcArmor 14875pcWhen you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability. ImpenetrableIncreases your Critical Resistance.121 - 132Glyph of Prismatic DefenseAdds X Maximum Health, Magicka and Stamina
FeetKynmarcher's CrueltyKynmarcher's Cruelty2pcMaximum Health 12063pcStamina Recovery 1294pcArmor 14875pcWhen you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability. ImpenetrableIncreases your Critical Resistance.121 - 132Glyph of Prismatic DefenseAdds X Maximum Health, Magicka and Stamina
Jewelry3 pieces
SlotItemTraitEnchantment
NeckRallying CryRallying Cry2pcCritical Chance 6573pcCritical Resistance 4244pcWeapon and Spell Damage 1295pcHealing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) ProtectiveIncreases your Physical and Spell Resistance.1053 - 1190Glyph of Increase Physical HarmAdds X Weapon Damage and Spell Damage and 10 Stamina Recovery
Ring IRallying CryRallying Cry2pcCritical Chance 6573pcCritical Resistance 4244pcWeapon and Spell Damage 1295pcHealing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) ProtectiveIncreases your Physical and Spell Resistance.1053 - 1190Glyph of Increase Physical HarmAdds X Weapon Damage and Spell Damage and 10 Stamina Recovery
Ring IIMalacath's Band of BrutalityMalacath's Band of Brutality1pcIncreases your damage done by 16% but decreases your Critical Damage done by 50%. InfusedIncreases jewelry enchantment effect.24% - 60%Glyph of Increase Physical HarmAdds X Weapon Damage and Spell Damage and 10 Stamina Recovery
Weapons2 bars · 3 weapons
SlotItemTraitEnchantment
Main HandBAR IMaceKynmarcher's CrueltyKynmarcher's Cruelty2pcMaximum Health 12063pcStamina Recovery 1294pcArmor 14875pcWhen you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability. NirnhonedIncreases your Weapon and Spell Damage.11% - 15%Glyph of FoulnessDeals X Disease Damage
Off HandBAR IMaceKynmarcher's CrueltyKynmarcher's Cruelty2pcMaximum Health 12063pcStamina Recovery 1294pcArmor 14875pcWhen you deal direct damage, you apply one of 5 random Major debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible effects are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability. ChargedIncreases the chance to apply status effects.1H: 97.5% - 117.5% / 2H: 195% - 235%Glyph of PoisonDeals X Poison Damage
Backup MainBAR IIIce StaffRallying CryRallying Cry2pcCritical Chance 6573pcCritical Resistance 4244pcWeapon and Spell Damage 1295pcHealing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) DefendingIncreases your Physical and Spell Resistance.1H: 1428 - 1638 / 2H: 2856 - 3276Glyph of Weapon DamageIncrease your Weapon and Spell Damage by X for 5 seconds
Food

Bewitched Sugar Skulls

Four-stat food granting Maximum Health, Magicka and Stamina plus Health Recovery. The staple PvP food for hybrid and stamina builds.

  • Maximum Health4,620
  • Maximum Magicka4,250
  • Maximum Stamina4,250
  • Health Recovery462

Duration · 2h

Potion

Essence of Health

Restore Health, Magicka, and Stamina immediately.

Grants Major Fortitude, Major Intellect, and Major Endurance, increasing your Health, Magicka, and Stamina Recovery by 30% for 36.6 seconds.

  • Bugloss
  • Columbine
  • Mountain Flower
Mundus Stone

The Warrior

Increases Weapon and Spell Damage

AltThe LoverIncreases Physical and Spell PenetrationLess healing, more damage.
Mastery

Conservation of Energy

Upgrades rank 2 of Blood Magic to trigger with any ability that has a cost, restoring 400 Magicka and 389 Stamina (scales off Max Magicka/Stamina). Cost-per-tick abilities excluded.

Mastery

Static Reverberation

When you deal damage, 1% chance per 1% of the target's missing Health to deal 747 Shock Damage (once every 0.2s). Chance is divided by 1 + every permanent pet you have active.

Warfare
Priority orderPts
  • 1Cleansing RevivalHealing a target under 25% Health removes all harmful effects from them (once every 24 seconds).50
  • 2Focused MendingIncreases your healing done with single target heals.50
  • 3Master-at-ArmsIncreases your damage done with direct damage attacks.50
  • 4Duelist's RebuffReduces your damage taken by single target attacks by 6%.50
Fitness
Priority orderPts
  • 1Boundless VitalityGrants 1400 Maximum Health.50
  • 2Pain's RefugeReduces your damage taken by 2% for every 2 negative effects active on you, up to a maximum of 20%.50
  • 3Survival InstinctsWhile afflicted with a status effect, your core combat skills cost 25% less.50
  • 4FortifiedGrants 1731 Armor.50