Warden · DPS · Cyrodiil / Imperial City
Nature's Fury
Published May 18, 2026 · Updated May 23, 2026
Warden paired with Nightblade and Templar, built for massive burst damage while playing like a tanky brawler in Cyrodiil and Battlegrounds. Delivers exceptional sustain and survivability without sacrificing kill pressure, combining devastating Deep Fissure and Onslaught bursts with hard-hitting Merciless Resolve and Gorethief procs for explosive damage.
Buffs & Uptimes 04
- Restoring FocusMinor Resolvekeep it 24/24 for sustain and tankyness.
- Extended RitualOff HoTkeep this below you.
- Resolving VigorMain HoTkeep high uptime.
- Bull NetchMajor Brutality~200 stam recovery per sec + free cleanse — keep it 24/24.
Deep FissureStep 01 · Delayed AoE Burst + Debuff
Wrecking BlowStep 02 · Burst + Major Berserk source
SmashStep 03 · Stun + Debuff
Onslaught or Merciless ResolveStep 04 · Final Burst — you need to Bash after this for Gorethief Burst.
Merciless ResolveStep 05 · if your target is not down.
| Slot | Item | Trait | Enchantment |
|---|---|---|---|
| Head | Roksa the Warped Roksa the Warped 1pc Stamina Recovery 70 1pc Magicka Recovery 70 1pc Health Recovery 70 2pc Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight. | ||
| Shoulders | Roksa the Warped Roksa the Warped 1pc Stamina Recovery 70 1pc Magicka Recovery 70 1pc Health Recovery 70 2pc Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight. | ||
| Chest | Armor of the Trainee Armor of the Trainee 1pc Max Health 1454 2pc Max Magicka 1454 3pc Max Stamina 1454 | ||
| Hands | Gorethief Gorethief 2pc Maximum Stamina 1096 3pc Maximum Health 1206 4pc Weapon and Spell Damage 129 5pc Dealing direct damage generates a stack of Gorethief for 30 seconds, up to 10 stacks. While you have Gorethief equipped, Roll Dodge consumes 1 stack and heals you for 2021 Health, scaling off your Max Health. At max stacks, while you have Gorethief equipped, bash an enemy to consume all stacks and deal 2144 Bleed damage, scaling off the higher of your Weapon or Spell Damage, to enemies within 8 meters of you. | ||
| Waist | Rallying Cry Rallying Cry 2pc Critical Chance 657 3pc Max Magicka 1096 4pc Critical Chance 657 5pc Healing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) | ||
| Legs | Gorethief Gorethief 2pc Maximum Stamina 1096 3pc Maximum Health 1206 4pc Weapon and Spell Damage 129 5pc Dealing direct damage generates a stack of Gorethief for 30 seconds, up to 10 stacks. While you have Gorethief equipped, Roll Dodge consumes 1 stack and heals you for 2021 Health, scaling off your Max Health. At max stacks, while you have Gorethief equipped, bash an enemy to consume all stacks and deal 2144 Bleed damage, scaling off the higher of your Weapon or Spell Damage, to enemies within 8 meters of you. | ||
| Feet | Gorethief Gorethief 2pc Maximum Stamina 1096 3pc Maximum Health 1206 4pc Weapon and Spell Damage 129 5pc Dealing direct damage generates a stack of Gorethief for 30 seconds, up to 10 stacks. While you have Gorethief equipped, Roll Dodge consumes 1 stack and heals you for 2021 Health, scaling off your Max Health. At max stacks, while you have Gorethief equipped, bash an enemy to consume all stacks and deal 2144 Bleed damage, scaling off the higher of your Weapon or Spell Damage, to enemies within 8 meters of you. |
| Slot | Item | Trait | Enchantment |
|---|---|---|---|
| Ring I | Monomyth Reforged Monomyth Reforged 1pc While in combat and on your Primary Weapon gain Major Force, Minor Berserk, and Minor Vulnerability. While in combat and on your Secondary Weapon gain Major Protection, Minor Vitality, and Minor Timidity. | ||
| Ring II | Rallying Cry Rallying Cry 2pc Critical Chance 657 3pc Max Magicka 1096 4pc Critical Chance 657 5pc Healing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) | ||
| Neck | Rallying Cry Rallying Cry 2pc Critical Chance 657 3pc Max Magicka 1096 4pc Critical Chance 657 5pc Healing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) |
| Slot | Item | Trait | Enchantment |
|---|---|---|---|
| Main Hand Battle Axe | Gorethief Gorethief 2pc Maximum Stamina 1096 3pc Maximum Health 1206 4pc Weapon and Spell Damage 129 5pc Dealing direct damage generates a stack of Gorethief for 30 seconds, up to 10 stacks. While you have Gorethief equipped, Roll Dodge consumes 1 stack and heals you for 2021 Health, scaling off your Max Health. At max stacks, while you have Gorethief equipped, bash an enemy to consume all stacks and deal 2144 Bleed damage, scaling off the higher of your Weapon or Spell Damage, to enemies within 8 meters of you. | ||
| Backup Main Sword | Rallying Cry Rallying Cry 2pc Critical Chance 657 3pc Max Magicka 1096 4pc Critical Chance 657 5pc Healing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) | ||
| Backup Off Shield | Rallying Cry Rallying Cry 2pc Critical Chance 657 3pc Max Magicka 1096 4pc Critical Chance 657 5pc Healing critical strikes grant nearby group members 1650 Critical Resistance and 300 Weapon & Spell Damage for 20s (max once per 15s) |
Orzorga's Smoked Bear Haunch
Recovery food granting Maximum Health, Health Recovery and Magicka Recovery. A survivability-focused option for sustain-heavy magicka builds.
- Maximum Health4,312
- Health Recovery406
- Magicka Recovery369
Alt · Jewels of Misrule
Essence of Health
Restore Health, Magicka, and Stamina immediately.
Grants Major Fortitude, Major Intellect, and Major Endurance, increasing your Health, Magicka, and Stamina Recovery by 30% for 36.6 seconds.
- Bugloss
- Columbine
- Mountain Flower
Escapist Poison IX
Immobilizes your target and grants you Unstoppable, rendering you immune to control effects for 3.9 seconds. This poison will also break you free of ongoing control effects.
- Columbine
- Namira's Rot
- Wormwood
The Thief
Increases Weapon and Spell Critical Strike ratings
- 1 Master-at-Arms Increases your damage done with direct damage attacks. 50
- 2 Ironclad Reduces your damage taken by direct damage attacks by 6%. 50
- 3 Focused Mending Increases your healing done with single target heals. 50
- 4 Fighting Finesse Increases your critical damage and critical healing done. 50
- 1 Pain's Refuge Reduces your damage taken by 2% for every 2 negative effects active on you, up to a maximum of 20%. 50
- 2 Sustained by Suffering Increases your Health, Magicka, and Stamina Recovery by 150 while under the effects of a negative effect. 50
- 3 Survival Instincts While afflicted with a status effect, your core combat skills cost 25% less. 50
- 4 Juggernaut While under the effects of crowd control immunity, you take 5% less damage. 50